Beastmen are the native inhabitants of the wild and lush planet Arboreus – what’s left of Elysium, once home to all the races of Fractured. While closely resembling an actual animal right after birth, the shape of the body of a beastman changes dramatically during puberty, eventually assuming the same two-legged posture of a human.
The beastman society is a tribal one, based on equality and respect for the elders. Although split into tribes and clans, each headed by a different High Druid, beastmen always see the members of their race as brothers or cousins, assuming a peaceful attitude towards them. Some of the favorite locations for a beastman clan to build its village are riverbanks and power nodes, where they can find the highest concentration of primal energy and their connection with nature is deeper.
Speaking of this, the relationship between beastmen and nature is really something that goes beyond the understanding of other races – and sometimes beyond that of beastmen themselves. It’s a peculiar one, as it doesn’t mean they’re not allowed to harvest resources from the earth. They can – and they do – but always careful not to harm the environment they live in. In exchange for this respect, they have been gifted the ability to draw power straight from the soil of Arboreus, making them even more formidable fighters when they walk through their homeland.
Connection with nature isn’t the only ace up a beastman’s sleeve though – an hypothetical sleeve, actually, given their love for light armor and clothes. In the first place, their affinity with druidic magic is unrivaled. Moreover, they can morph at will into their animal counterpart – a choice that comes with consequences, the main one usually being their enemies getting eaten soon after.