Critical Damage

From Fractured Wiki
Jump to: navigation, search

Critical Damage determines the amount of extra damage dealt while performing a critical hit. It's expressed as a percentage of final damage and is determined by a creature’s Perception.

Mechanics[edit | edit source]

 \pagecolor[RGB]{15,15,15} \color[RGB]{180,160,140} \text{Critical Damage }(\%) = Base + (PER * 10%)

 

 

 

 

Base = -50% for Human players, but can vary depending on creature type. The result cannot go below 50%.