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Icon TT Melee Damage.png

Melee Damage is applied to any type of melee damage inflicted by a creature. It's determined by the creature’s Strength, expressed as a percentage, and its value can either be positive (Damage Increase) or negative (Damage Reduction).







Base = 0 for Human players, but can vary depending on creature type.

Bonus depends on the creature's Strength:











Items with Melee DamageEdit

Item NameSlotMelee DamageMelee Damage from Recipes
Bear Claws PendantNeck+12%----
Brown Bear HeaddressHead+12%----
LongbowRanged----+24% if made with Rope and Dead Wood
Quaterstaff2H----+24% if made with Dead Wood
ShortbowRanged----+24% if made with Rope and Dead Wood
Wooden Club1H----+24% if made with Dead Wood