Talent

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Talent Tree (A2 Test 3 Roadmap)

Talents in Fractured are ability improvements and other benefits gained through knowledge.

The Knowledge System has been first introduced in A2-T1, but only its core – ability learning – has made it into the game then. In A2-T3, we’re adding a secondary (yet very impactful) component to it: the Talent Tree!

The Talent Tree adds a ton of variety to your character builds and strengthens the feeling of character progression by allowing you to exchange Knowledge Points for Talent Points instead of spending them to learn discovered abilities. The current conversion cost is 1,000 Knowledge Points : 1 Talent Point.

Each character can unlock up to 60 Talent Points, which can be assigned on a tree consisting of 90 different nodes, which each node providing a different bonus and accepting a different amount of points. In sum, a classic RPG talent tree, with the peculiarity that you can create multiple talent presets and memorize a different one each time you rest – just like with abilities, no timed or paid respecs!

There are differences in talent tree for races/tranformations.

List of talents[edit | edit source]

Intelligence Icon Intelligence.png[edit | edit source]

Tier 1: (4 levels)

Tier 2: (1 level)

Tier 3: (4 levels)

Tier 4: (1 level)

Tier 5: (4 levels)

  • Efficient Icon TT Mana Cost.png +4 Lower mana cost
  • Devastating Icon TT SpellDamage Increase.png +4% Spell Damage

Tier 6: (1 level)

  • Power Caster Icon TT Spells Ignore Magic Resistance.png Spells ignore 40% of target's Magic Resistance
  • Spellbreaker Icon TT Magical Condition Time.png Magical Conditions are 20% shorter

Intelligence/Charisma[edit | edit source]

Tier 1: (4 levels)

  • Adept Shaman Icon TT Summon Power.png This talent is under implementation.
  • Captain Icon TT Leadership IntCha.png This talent is under implementation.

Tier 2: (1 level)

  • Master Shaman Icon TT Summon Dispel.png This talent is under implementation.
  • Valiant Leader Icon TT Leadership Willpower.png This talent is under implementation.

Charisma Icon Charisma.png[edit | edit source]

Tier 1: (4 levels)

  • Fortunate Icon TT Luck.png +30 Luck
  • Animal Lover Icon TT Animal Handling.png This talent is under implementation.
  • Commanding Icon TT Leadership.pngThis talent is under implementation.

Tier 2: (1 level)

  • Charming Icon TT Charisma Bonus.png This talent is under implementation.

Tier 3: (4 levels)

  • Fortunate II Icon TT Luck.png +30 Luck
  • Animal Lover II Icon TT Animal Handling.png This talent is under implementation.
  • Commanding II Icon TT Leadership.pngThis talent is under implementation.

Tier 4: (1 level)

  • Charming II Icon TT Charisma Bonus.png This talent is under implementation.

Tier 5: (4 levels)

  • Fortunate III Icon TT Luck.png +30 Luck
  • Animal Lover III Icon TT Animal Handling.png This talent is under implementation.
  • Commanding III Icon TT Leadership.pngThis talent is under implementation.

Tier 6: (1 level)

  • Immortal Icon TT InstaDeath Immunity.png This talent is under implementation.
  • Beastmaster Icon TT Pet Slot.png This talent is under implementation.
  • Chief Maurader Icon TT Critical Chance Leadership Special.png This talent is under implementation.

Charisma/Constitution[edit | edit source]

Tier 1:(4 levels)

  • Dreadful Icon TT Frighten Chance.png This talent is under implementation.
  • Officer Icon TT Leadership ChaCon.png This talent is under implementation.

Tier 2: (1 level)

  • Fearless Icon TT Fear Immune.png This talent is under implementation.
  • Relentless Leader Icon TT Leadership Fortitude.png This talent is under implementation.

Constitution[edit | edit source]

Tier 1: (4 levels)

Tier 2: (1 level)

Tier 3: (4 levels)

Tier 4: (1 level)

Tier 5: (4 levels)

Tier 6: (1 level)

  • Berserker Icon TT PhisicalCondition Time.png Physical Conditions are 20% shorter
  • Elemental Kin Icon TT ElementalConditionTime.png This talent is under implementation.
  • Mongoose Kin Icon TT PoisonImmunity.png Immunity to the Poisoned status.

Constitution/Strength[edit | edit source]